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Virtual Animation
of the Kinematics of the Human for Industrial, Educational and Research
Purposes
Hip Joint
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page | send comments to sintjans@ulb.ac.be
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- Do
not forget to read the notes below.
- Click
on left image to access the simulation.
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Notes
- This
simulation shows that the hip joint behaviour is very close to a
ball-and-socket joint.
- This
means that the motion simulation of the femoral bone segment around a
particular dof does not lead to collision.
- Note
that a important artefact is visible at the end of the full motion
simulation (it is due to a noise peak in one of the translation collected
by the electrogoniometer).
- The
motion graphs are showed below. Note that rotations show very limited
amplitude in that particular dataset.

Access Files to Joint Simulation
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Last update: 4 February 2002