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Virtual Animation of the Kinematics of the Human for Industrial, Educational and Research
Purposes
Preliminary results
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- If you intend to visualize the VRML models, you need to have a VRML viewer installed on your system.
You can freely download such player from the following three sites:
- If you intend to visualize the AVI files, you need to install the TSCC codec available. The latter is freely available from
"http://www.techsmith.com/download.asp".
- Pedagogical Tutorials on Osteology and Joint Kinematics
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Tutorials have been written from VAKHUM results. They have been integrated in both multimedia presentations (*.AVI) and 3D environment (*.wrl).
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- Interactive Joint Kinematics Simulation
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Three fully interactive VRML simulations are available from here. Do not forget to read the introduction file before using the simulations.
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Data collection for the full limb has to be performed in two steps because of the limited scanning size
of the CT installation.Therefore, two datasets (A and B) were obtained. From A: full data for the pelvic bone,
femoral bone, patella (in green) were obtained. From B: full data for
the tibial bone, fibula and foot (in yellow) were obtained. Obviously, the beginning of the animation
shows that the dataset B is not correctly aligned under dataset A. Therefore, we
developed a fully automated registration procedure to align B to A (average RMS error: < 0.5 mm). A simulation of
the registration result is shown here. At the end, the dataset B is aligned according to A.
Therefore, full dataset for the lower limb is obtained.
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- Full 3D goniometry ! new !
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This simulation of motion have been obtained after registration of 1- medical imaging (CT-scan) data and
2- 6 dofs electrogoniometry. All data were collected in vitro on the same specimen.
The simulation uses all 6 degrees-of-freedom available from the goniometry.
This animation shows the recorded motion for 1- the hip, 2- the knee, 3- the ankle, 4- a combination
of 1, 2 and 3.
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- Full-limb motion simulation ! new !
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These animations shows the results of a registration between a skeleton obtained from a specimen (female, 1m55, in vitro from medical
imaging) and in vivo gait analysis obtained on a volunteer (male, 1m75).
Six degrees-of-freedom can be interpolated from the original gait files.
Note three degrees-of-freedom, i.e. the rotations, have been used here, and allow therefore a smooth
and natural simulation. The other three degrees-of-freedom, i.e. the translations,
have been discarded because of the typical inaccuracy of the translations by gait analysis protocols.
Several daily activities (walk, stair ascend/descend, chair sitting/rising, squad, biking, jump) have been collected
on each volunteer.
Small artefacts are still present (joint dislocation/collision):
the VAKHUM consortium keeps working to improve the results. Note, no data on the forefoot kinematics nor the patella was
used for these simulations.
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- Forearm motion simulation
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This animation shows the location of the helical axis for a motion of flexio-extension, and the mean helical axis for
the pro-supination of the forearm. Note, these results have been obtained from experimental protocols
developed within VAKHUM to validate our protocol.
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A menu has been integrated within the interface of the VRML animations (see beside). "Flexion" allows you to start the motion simulation. Other buttons
allow displaying of either the main helical axis of motion, or the anatomical axes, or both.
Do not forget you are in a fully interactive environment, and therefore you are able
to rotate/scale/translate the model. We made several pre-selected point-of-views available
from the control list included in the interface.
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This is already history ... we are keeping it to visualize
our progresses.
These simulations of motion have been obtained after registration of 1- medical imaging (CT-scan) data and
2- full gait analysis data. All data were collected on the same volunteer.
The simulation use all 6 degrees-of-freedom from the gait analysis to animate
the 3D models of the subject knee. Registration occurs using a rigid protocol for the location of the anatomical landmarks.
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We hope you will enjoy it !!
We do like criticims, so please feel free to send us any comment (to
sintjans@ulb.ac.be).
Last update: 16 December 2002